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Tesl - Action

Produced in collaboration with Bethesda. Here are a curated group of action cards for the Elder Scrolls Legends, including the core set, and expansion sets of Houses of Morrowind

Trespasser's Bane 
(Common Action) 
Set a creature's power to 1

Trespasser's Bane
(Common Action)
Set a creature's power to 1

Illusory Defenses
(common Action)

Prophecy. Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn

Illusory Defenses
(common Action)

Prophecy. Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn

Nord Firebrand
(common Nord)
Charge

Nord Firebrand
(common Nord)
Charge

Cheydinhal Sapper 
(Imperial common)

Cheydinhal Sapper
(Imperial common)

Scouting Patrol
(Imperial common)
Summon a 1/1 Imperial Grunt in each lane

Scouting Patrol
(Imperial common)
Summon a 1/1 Imperial Grunt in each lane

Crassius Favor
(Rare)
Houses of Morrowind
Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane.

Crassius Favor
(Rare)
Houses of Morrowind
Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane.

EDICT OF AZURA
(epic)

Destroy an enemy creature or support card.

EDICT OF AZURA
(epic)

Destroy an enemy creature or support card.

Firebolt
Deal 2 damage to a creature

Firebolt
Deal 2 damage to a creature

Arrest
(rare)
Heroes of Skyrim
Steal an enemy creature. It loses Guard, and is permanently Shackled.

Arrest
(rare)
Heroes of Skyrim
Steal an enemy creature. It loses Guard, and is permanently Shackled.