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TESL: ITEMS

Includes items from various expansions: Heroes of Skyrim, Return to Clockwork City, Madhouse Collection, Kagrenac's Tools

Dragon Priest Mask
Heroes of Skyrim
(epic)

+2/+2 Summon: Trigger the wielder's summon ability

Dragon Priest Mask
Heroes of Skyrim
(epic)

+2/+2 Summon: Trigger the wielder's summon ability

Redoran Battlespear
(common)

Rally. +1/+3

Redoran Battlespear
(common)

Rally. +1/+3

Sixth House Amulet
Houses of Morrowind
+1/+1. Summon: if the wielder has 5 power or more, it gains a Ward.

Sixth House Amulet
Houses of Morrowind
+1/+1. Summon: if the wielder has 5 power or more, it gains a Ward.

Spear of Embers
(Rare)
The Fall of the Dark Brotherhood. Wayrest - Episode 5 - Silverhome on the Water, Back Room

Prophecy. +3/+3. Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage.

Spear of Embers
(Rare)
The Fall of the Dark Brotherhood. Wayrest - Episode 5 - Silverhome on the Water, Back Room

Prophecy. +3/+3. Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage.

Ancestor's Battleaxe
(Epic)
Expansion: Heroes of Skyrim
+4/+4. Summon: Give the top creature of your deck +4/+4.

Ancestor's Battleaxe
(Epic)
Expansion: Heroes of Skyrim
+4/+4. Summon: Give the top creature of your deck +4/+4.

Sentinel Battlemace
(Epic)
Ward, +4/+0

Sentinel Battlemace
(Epic)
Ward, +4/+0

Glass Greaves
Houses of Morrowind
+1/+1. Plot: Reduce the cost of a random card in your hand by 1

Glass Greaves
Houses of Morrowind
+1/+1. Plot: Reduce the cost of a random card in your hand by 1

Goldbrand
(Legendary - Unique)	

Activate: Deal 2 damage to a creature, then increase the damage Goldbrand deals by 2

Goldbrand
(Legendary - Unique)

Activate: Deal 2 damage to a creature, then increase the damage Goldbrand deals by 2

Quicksilver Crossbow
(The Fall of the Dark Brotherhood)

+1/+1. Summon: The wielder deals 1 damage

Quicksilver Crossbow
(The Fall of the Dark Brotherhood)

+1/+1. Summon: The wielder deals 1 damage

Treasure Map
(Rare)
Expansion: Return to Clockwork City


+1/+1. Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead

Treasure Map
(Rare)
Expansion: Return to Clockwork City

+1/+1. Summon: Draw a card. If the wielder has Treasure Hunt, draw something they are hunting for instead

Mine Cart
(Neutral action card)
Move a friendly creature and give this card to your opponent

Mine Cart
(Neutral action card)
Move a friendly creature and give this card to your opponent

Stendarr's Hammer
(Legendary - Unique)
Houses of Morrowind

Summon: Double the wielder's power and health. The wielder can only attack creatures

Stendarr's Hammer
(Legendary - Unique)
Houses of Morrowind

Summon: Double the wielder's power and health. The wielder can only attack creatures

Kagrenac's Tools: Sunder II

Sunder, a hammer, was used to produce a specific amount and quality of power from the Heart. When struck by Sunder, the Heart would release godlike power

Kagrenac's Tools: Sunder II

Sunder, a hammer, was used to produce a specific amount and quality of power from the Heart. When struck by Sunder, the Heart would release godlike power

Kagrenac's Tools: Keening II

The tools, Keening, Sunder, and Wraithguard, were created to tap into the power of the Heart of Lorkhan

Kagrenac's Tools: Keening II

The tools, Keening, Sunder, and Wraithguard, were created to tap into the power of the Heart of Lorkhan

Kagrenac's Tools: Wraithguard II

The tools, Keening, Sunder, and Wraithguard, were created to tap into the power of the Heart of Lorkhan

Kagrenac's Tools: Wraithguard II

The tools, Keening, Sunder, and Wraithguard, were created to tap into the power of the Heart of Lorkhan

Steel Scimitar
(common)
+2/+2

Steel Scimitar
(common)
+2/+2

Shield Breaker
Heroes of Skyrim
+2/+2. Summon: An enemy creature loses Guard

Shield Breaker
Heroes of Skyrim
+2/+2. Summon: An enemy creature loses Guard

Grappling Hook 
(common)
Expansion:  Return to Clockwork City

+3/+2. Summon: Move an enemy creature into this lane. It loses Cover.

Grappling Hook
(common)
Expansion: Return to Clockwork City

+3/+2. Summon: Move an enemy creature into this lane. It loses Cover.

Imperial Armor
(common item)

+0/+6

Imperial Armor
(common item)

+0/+6

Gavel of the Ordinator
(Houses of Morrowind)

+2/+0. Summon: The wielder is immune to damage this turn

Gavel of the Ordinator
(Houses of Morrowind)

+2/+0. Summon: The wielder is immune to damage this turn

Mace of Encumbrance
(rare item)

+2/+1. Summon: Shackle an enemy creature

Mace of Encumbrance
(rare item)

+2/+1. Summon: Shackle an enemy creature

Elixir of Magicka
(rare Neutral Support card)

Indestructible
Activate: Gain 1 magicka

NB: Originally, you would start with this support card in play if you started a battle second. It was  replaced by the Ring of Magicka

Elixir of Magicka
(rare Neutral Support card)

Indestructible
Activate: Gain 1 magicka

NB: Originally, you would start with this support card in play if you started a battle second. It was replaced by the Ring of Magicka

Umbra
(Legendary - Unique item)
Houses of Morrowind

+3/+5. At the start of your turn, the wielder Battles an enemy creature of Umbra's choosing

Umbra
(Legendary - Unique item)
Houses of Morrowind

+3/+5. At the start of your turn, the wielder Battles an enemy creature of Umbra's choosing